E4ALL2 – Cross-Platform 3D Learning Scenarios

Project Image

Worked with unity blender vr

Description

Built interactive 3D learning scenarios using Unity and the open-source DePanther plugin. The simulations run directly in the browser and support both desktop and VR devices (Oculus Quest, HTC, etc.).

My role included:

  • Collecting learning objectives and technical needs from project partners

  • Creating a development plan for each scenario with clear implementation steps

  • Working with 3D designers to create models and scene assets

  • Developing the scenarios in Unity for both VR and non-VR use

  • Deploying the finished simulations to a web server for public access

The result: cross-platform 3D learning modules accessible with or without VR equipment.

Video 1
Video 2

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